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Type catalogue / item

Brigandine

Provisional medieval game equipment or component; production is defined by its physical blueprint.

brigandine

Category flags

Mass / trade unit
5 kg
Volume / trade unit
71.5 L
Maximum stack
1 units

Armour

Blunt protection rating (0–100)Attribute · Type value
40
Coverage rating (0–100)Attribute · Type value
80
Maximum conditionAttribute · Category default
100
Mobility penalty (game points)Attribute · Type value
16
Pierce protection rating (0–100)Attribute · Type value
58
Slash protection rating (0–100)Attribute · Type value
78
Equipment slotProperty · Type value
torso
Equipment layerProperty · Type value
outerlayer

Manufacturable

Production blueprintsProperty · Type value

Physical Item

Height / thickness (cm)Attribute · Type value
20
Length (cm)Attribute · Type value
65
Maximum units per stackAttribute · Type value
1
Mass per unit (kg)Attribute · Type value
5
Bounding cargo volume per unit (L)Attribute · Type value
71.5
Width (cm)Attribute · Type value
55
Trade unitProperty · Type value
item

Processed Good

Produced byProperty · Category default

Possible production paths. Inputs and outputs are candidates, not a combined recipe; quantities and timings are not yet defined.