Blueprint Weaponsmith
A physical plan for building a weaponsmith, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
- Mass / unit
- 0.21 kg
- Stack limit
- 1
The foundations of a player-made world
From the first harvest to the deepest seam, explore the resources and facilities that sustain Marshlands. Discover their categories, attributes and properties.
304 types · Blueprints
289–304 of 304A physical plan for building a weaponsmith, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for building a weaver, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for building a wetland gathering, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for building a wheelwright, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing whey, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing window frame, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing window glass, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing wine, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for building a winery, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing wooden door, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing wooden mallet, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing wooden pegs, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing wooden spade, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing wool cloth, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing wool yarn, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing workbench, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
Marshlands is in development. Catalogue values are initial game-balance settings and may change.