Blueprint Bellows
A physical plan for producing bellows, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
- Mass / unit
- 0.21 kg
- Stack limit
- 1
The foundations of a player-made world
From the first harvest to the deepest seam, explore the resources and facilities that sustain Marshlands. Discover their categories, attributes and properties.
528 types · Portable Items
49–72 of 528A physical plan for producing bellows, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing binding thread, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for building a blacksmith, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing bolts, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for building a bone antler worker, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing bone blanks, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing book cover, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for building a bookbinder, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing bookbinding tools, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing bow stave, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing bowstring, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for building a bowyer, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing bran, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing breastplate, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for building a brewery, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing brewing vat, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing brick mould, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for building a brickmaker, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing bricks, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing brigandine, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing bronze ingot, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing bucket, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for producing buckler, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
A physical plan for building a butcher, detailing the required materials, tools and work. Can be carried, traded and copied from an existing plan.
Marshlands is in development. Catalogue values are initial game-balance settings and may change.