Candles
Processed material or good from a proposed production path.
- Mass / unit
- 1 kg
- Stack limit
- 100
The foundations of a player-made world
From the first harvest to the deepest seam, explore the resources and facilities that sustain Marshlands. Discover their categories, attributes and properties.
661 types
361–384 of 661Processed material or good from a proposed production path.
Manufactured item with a provisional production blueprint.
Manufactured item with a provisional production blueprint.
Manufactured item with a provisional production blueprint.
Raw extraction resource from Quarry.
Processing business or facility. Production paths are provisional; quantities and timings are not yet defined.
Processed material or good from a proposed production path.
Processing business or facility. Production paths are provisional; quantities and timings are not yet defined.
Processed material or good from a proposed production path.
Manufactured item with a provisional production blueprint.
Raw extraction resource from Pit.
Raw extraction resource from Mine.
Manufactured item with a provisional production blueprint.
Manufactured item with a provisional production blueprint.
Manufactured item with a provisional production blueprint.
Processed material or good from a proposed production path.
Raw extraction resource from Mine.
Manufactured item with a provisional production blueprint.
Processed material or good from a proposed production path.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Manufactured item with a provisional production blueprint.
Marshlands is in development. Catalogue values are initial game-balance settings and may change.