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Type catalogue / sack

Bark

Raw extraction resource from Logging Camp.

bark

Category flags

Mass / trade unit
5 kg
Volume / trade unit
25 L
Maximum stack
50 units
Starting quality
50 / 100

Trade & handling

Starting quality (0–100)Attribute · Category default
50
Maximum trade units per stackAttribute · Type value
50
Mass per trade unit (kg)Attribute · Type value
5
Cargo volume per trade unit (L)Attribute · Type value
25
Balance statusProperty · Category default
Provisional
Suggested processing and usesProperty · Type value
Tanner · Heating
Transport modeProperty · Category default
cargo
Trade unitProperty · Type value
sack

Fuel

Ash remaining (%)Attribute · Type value
10
Heat per kg (game heat units)Attribute · Type value
25

Processable Resource

Processing possibilitiesProperty · Type value

Possible production paths. Inputs and outputs are candidates, not a combined recipe; quantities and timings are not yet defined.

Candidate inputs

Possible outputs


Candidate inputs

Possible outputs


Tanning Material

Tanning strength (0–100)Attribute · Category default
60

Wood

Structural grade (0–100)Attribute · Category default
0
Wood workability (0–100)Attribute · Type value
10