← All item types

Type catalogue / item

Buckler

Provisional medieval game equipment or component; production is defined by its physical blueprint.

buckler

Category flags

Mass / trade unit
1.2 kg
Volume / trade unit
12.25 L
Maximum stack
1 units

Armour

Blunt protection rating (0–100)Attribute · Type value
35
Coverage rating (0–100)Attribute · Type value
50
Maximum conditionAttribute · Category default
100
Mobility penalty (game points)Attribute · Type value
4
Pierce protection rating (0–100)Attribute · Type value
40
Slash protection rating (0–100)Attribute · Type value
45
Equipment slotProperty · Type value
off_hand
Equipment layerProperty · Type value
shield

Manufacturable

Production blueprintsProperty · Type value

Physical Item

Height / thickness (cm)Attribute · Type value
10
Length (cm)Attribute · Type value
35
Maximum units per stackAttribute · Type value
1
Mass per unit (kg)Attribute · Type value
1.2
Bounding cargo volume per unit (L)Attribute · Type value
12.25
Width (cm)Attribute · Type value
35
Trade unitProperty · Type value
item

Processed Good

Produced byProperty · Category default

Possible production paths. Inputs and outputs are candidates, not a combined recipe; quantities and timings are not yet defined.