item
Buckler
Provisional medieval game equipment or component; production is defined by its physical blueprint.
- Mass / unit
- 1.2 kg
- Stack limit
- 1
The foundations of a player-made world
From the first harvest to the deepest seam, explore the resources and facilities that sustain Marshlands. Discover their categories, attributes and properties.
4 types · Shield
1–4 of 4Provisional medieval game equipment or component; production is defined by its physical blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Marshlands is in development. Catalogue values are initial game-balance settings and may change.