← All item types

Type catalogue / pelt

Fur

Raw extraction resource from Hunting Camp.

fur

Category flags

Mass / trade unit
1 kg
Volume / trade unit
5 L
Maximum stack
20 units
Starting quality
50 / 100

Trade & handling

Starting quality (0–100)Attribute · Category default
50
Maximum trade units per stackAttribute · Type value
20
Mass per trade unit (kg)Attribute · Type value
1
Cargo volume per trade unit (L)Attribute · Type value
5
Balance statusProperty · Category default
Provisional
Suggested processing and usesProperty · Type value
Furrier · Tailor
Transport modeProperty · Category default
cargo
Trade unitProperty · Type value
pelt

Animal Material

Material hardness rating (0–100)Attribute · Type value
10
Usable material yield (%)Attribute · Type value
70

Perishable

Unpreserved shelf life (game hours)Attribute · Type value
48

Processable Resource

Processing possibilitiesProperty · Type value

Possible production paths. Inputs and outputs are candidates, not a combined recipe; quantities and timings are not yet defined.

Candidate inputs

Possible outputs