Aggregate Yard
A yard for sorting sand and gravel into graded building aggregate.
- Workers
- 6
- Storage
- 3,000 L
The foundations of a player-made world
From the first harvest to the deepest seam, explore the resources and facilities that sustain Marshlands. Discover their categories, attributes and properties.
35 types · Processing Facilities
1–24 of 35
A yard for sorting sand and gravel into graded building aggregate.
A weaving workshop making baskets and mats from wetland stems.
A workshop shaping bone and antler into blanks and small tools.
A brewing workshop turning malt and other ingredients into beer.
A workshop forming and firing clay bricks.
A workshop preparing meat and recovering hides, bone and fat.
A workshop making candles and rendering tallow.
A controlled burning site turning wood into charcoal.
A workshop separating and working milk into cream, butter and cheese.
A sheltered work area for drying food, herbs and plant materials.
A workshop preparing dyes and colouring cloth.
A workshop cleaning and preparing feathers for fletching.
An open yard where peat is dried for use as fuel.
A textile workshop finishing wool cloth into a denser fabric.
A workshop dressing pelts into fur for further crafting.
A furnace workshop producing glass from mineral materials.
A working hearth that burns fuel and leaves ash for other crafts.
A cooking workspace for turning raw ingredients into prepared food.
A kiln for burning limestone and chalk into quicklime.
A workshop preparing grain as malt for brewing.
A brewing workshop fermenting honey into mead.
A milling workshop grinding grain into flour and bran.
A pressing workshop extracting vegetable oil from seeds and nuts.
A clayworking workshop making vessels, moulds and pottery.
Marshlands is in development. Catalogue values are initial game-balance settings and may change.