Adhesive
A sticky binding material for joining parts in crafting and construction.
- Mass / unit
- 1 kg
- Stack limit
- 100
The foundations of a player-made world
From the first harvest to the deepest seam, explore the resources and facilities that sustain Marshlands. Discover their categories, attributes and properties.
304 types · Crafting & Construction
1–24 of 304A sticky binding material for joining parts in crafting and construction.
A yard for sorting sand and gravel into graded building aggregate.
Rendered or collected animal fat for further processing.
Shaped pieces of antler ready for detailed craftwork.
A heavy working surface for shaping metal.
A collection of beehives tended for honey and beeswax.
A one-handed sword with a cutting edge and pointed blade.
Metal buckles for securing armour straps.
Small metal fasteners for joining armour components.
Leather straps for fastening armour pieces.
A metalworking workshop making armour, shields and their components.
Straight wooden shafts prepared for fletched ammunition.
Small metal points ready to be fitted to arrow shafts.
A boring tool for making holes in wood.
A hafted cutting tool for felling and working wood.
A forged cutting head for fitting to a weapon haft.
A shaped steel helmet enclosing the head over a padded lining.
A weaving workshop making baskets and mats from wetland stems.
Woven containers made from reeds and rushes.
A one-handed fighting axe with a heavy cutting head.
Heavy sawn timber used in frames and structural assemblies.
A smoke-producing tool used when tending beehives.
A crafted wooden hive for housing bees at an apiary.
A fabric veil worn when working with bees.
Marshlands is in development. Catalogue values are initial game-balance settings and may change.