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Type catalogue / fish

Fish

Raw extraction resource from Fishing Camp.

fish

Category flags

Mass / trade unit
2 kg
Volume / trade unit
3 L
Maximum stack
50 units
Starting quality
50 / 100

Trade & handling

Starting quality (0–100)Attribute · Category default
50
Maximum trade units per stackAttribute · Type value
50
Mass per trade unit (kg)Attribute · Type value
2
Cargo volume per trade unit (L)Attribute · Type value
3
Balance statusProperty · Category default
Provisional
Suggested processing and usesProperty · Type value
Smokehouse · Salting House · Cooking
Transport modeProperty · Category default
cargo
Trade unitProperty · Type value
fish

Food

Nutrition points per kg (game units)Attribute · Type value
70
Requires preparation before eatingProperty · Category default
Yes

Perishable

Unpreserved shelf life (game hours)Attribute · Type value
24

Processable Resource

Processing possibilitiesProperty · Type value

Possible production paths. Inputs and outputs are candidates, not a combined recipe; quantities and timings are not yet defined.

Candidate inputs

Possible outputs


Candidate inputs

Possible outputs


Candidate inputs

Possible outputs