← All item types

Type catalogue / cut

Game Meat

Raw extraction resource from Hunting Camp.

game_meat

Category flags

Mass / trade unit
1 kg
Volume / trade unit
1.2 L
Maximum stack
100 units
Starting quality
50 / 100

Trade & handling

Starting quality (0–100)Attribute · Category default
50
Maximum trade units per stackAttribute · Type value
100
Mass per trade unit (kg)Attribute · Type value
1
Cargo volume per trade unit (L)Attribute · Type value
1.2
Balance statusProperty · Category default
Provisional
Suggested processing and usesProperty · Type value
Butcher · Smokehouse · Salting House
Transport modeProperty · Category default
cargo
Trade unitProperty · Type value
cut

Food

Nutrition points per kg (game units)Attribute · Type value
75
Requires preparation before eatingProperty · Category default
Yes

Perishable

Unpreserved shelf life (game hours)Attribute · Type value
24

Processable Resource

Processing possibilitiesProperty · Type value

Possible production paths. Inputs and outputs are candidates, not a combined recipe; quantities and timings are not yet defined.

Candidate inputs

Possible outputs


Candidate inputs

Possible outputs


Candidate inputs

Possible outputs


Candidate inputs

Possible outputs