Dressed Feathers
Cleaned and prepared feathers for arrow and bolt fletching.
- Mass / unit
- 1 kg
- Stack limit
- 100
The foundations of a player-made world
From the first harvest to the deepest seam, explore the resources and facilities that sustain Marshlands. Discover their categories, attributes and properties.
528 types · Portable Items
361–384 of 528Cleaned and prepared feathers for arrow and bolt fletching.
Worked pelts ready for clothing and other fur goods.
Stone shaped and finished for fitted masonry work.
Fruit prepared in a drying shed for storage and cooking.
Herbs dried for storage and further preparation.
Mushrooms dried for storage and cooking.
Peat dried and prepared for burning.
Dried wetland stems for weaving and building work.
Prepared colouring material for textile work.
Woven fabric coloured at a dyer's workshop.
An abrasive hand tool for shaping and finishing metal parts.
A small metal hook for catching fish on a line.
A woven mesh net for gathering fish from the water.
A line-fishing tool fitted with cord and a hook.
Prepared flint pieces ready for shaping into tools.
A sharp flint cutting tool for basic crafting and gathering work.
Prepared wooden boards for laying floors.
Finely milled grain for use in the kitchen.
Prepared loose material used in building foundations.
Ash left by burned fuel, used in glassmaking and other workshop processes.
Wool cloth worked into a denser, finished fabric.
A thick, padded garment protecting the torso.
A woven carrier for collected plants and other gathered goods.
Worked glass for glazing and further crafting.
Marshlands is in development. Catalogue values are initial game-balance settings and may change.