Leather Boots
Provisional medieval game equipment or component; production is defined by its physical blueprint.
- Mass / unit
- 0.8 kg
- Stack limit
- 1
The foundations of a player-made world
From the first harvest to the deepest seam, explore the resources and facilities that sustain Marshlands. Discover their categories, attributes and properties.
661 types
481–504 of 661Provisional medieval game equipment or component; production is defined by its physical blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Manufactured item with a provisional production blueprint.
Processing business or facility. Production paths are provisional; quantities and timings are not yet defined.
Manufactured item with a provisional production blueprint.
Manufactured item with a provisional production blueprint.
Raw extraction resource from Quarry.
Processed material or good from a proposed production path.
Processed material or good from a proposed production path.
Raw extraction resource from Ranch.
Forestry extraction facility producing Timber, Firewood, Bark, Resin.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Manufactured item with a provisional production blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Provisional medieval game equipment or component; production is defined by its physical blueprint.
Marshlands is in development. Catalogue values are initial game-balance settings and may change.