Oil Press
A pressing workshop extracting vegetable oil from seeds and nuts.
- Workers
- 6
- Storage
- 3,000 L
The foundations of a player-made world
From the first harvest to the deepest seam, explore the resources and facilities that sustain Marshlands. Discover their categories, attributes and properties.
80 types · Facilities
49–72 of 80A pressing workshop extracting vegetable oil from seeds and nuts.
An established stand of fruit trees tended for harvest.
A workshop producing paper for books, documents and plans.
An open digging site supplying clay, sand, gravel and peat.
A clayworking workshop making vessels, moulds and pottery.
A stoneworking site supplying building stone and other quarried materials.
An animal holding producing livestock, wool, hides, milk, eggs and feathers.
A workshop blending resin and wax into adhesives and sealants.
A building workshop preparing and fitting roofing materials.
A workshop twisting plant fibres into rope.
A leatherworking workshop making saddlery.
A gathering site supplying salt for food preservation and trade.
A preserving workshop curing meat, fish and shellfish with salt.
A timber yard cutting wood into planks, beams and other stock.
A writing workshop for copying blueprints and other documents.
A carving workshop shaping stone into decorative work.
A shoreline gathering site supplying shellfish.
A woodworking yard for boat and ship construction.
A fine metalworking workshop working silver.
A furnace workshop refining metal ores into ingots.
A preserving workshop smoking meat and fish.
A textile workshop spinning flax, hemp and wool into yarn.
A stoneworking yard cutting and dressing stone for construction.
A textile workshop making clothing, padding and stitched goods.
Marshlands is in development. Catalogue values are initial game-balance settings and may change.