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A workshop treating hides with bark to produce leather.
- Workers
- 6
- Storage
- 3,000 L
The foundations of a player-made world
From the first harvest to the deepest seam, explore the resources and facilities that sustain Marshlands. Discover their categories, attributes and properties.
80 types · Facilities
73–80 of 80A workshop treating hides with bark to produce leather.
Rows of cultivated vines grown for grapes.
A collection site supplying fresh water to the settlement.
A forge workshop making weapons and their metal components.
A textile workshop weaving yarn into cloth.
A wetland gathering site supplying reeds and rushes.
A woodworking workshop making wheels and related parts.
A workshop fermenting grapes and other fruit into wine.
Marshlands is in development. Catalogue values are initial game-balance settings and may change.