Pottery
Fired clay goods made at a potter's workshop.
- Mass / unit
- 1 kg
- Stack limit
- 100
The foundations of a player-made world
From the first harvest to the deepest seam, explore the resources and facilities that sustain Marshlands. Discover their categories, attributes and properties.
528 types · Portable Items
457–480 of 528Fired clay goods made at a potter's workshop.
A shaping form used in pottery work.
A meal made from ingredients worked in the kitchen.
Meat trimmed and portioned at a butcher's workshop.
Shellfish treated with salt for storage.
The solid material remaining after seeds or nuts are pressed for oil.
Work clothing made for demanding workshop tasks.
A small cutting tool for tending vines and fruit trees.
Cutting tools for tending orchard trees and vines.
A long wooden staff wielded with both hands as a blunt weapon.
Burned lime ready for further processing into building materials.
A prepared feather pen for writing and copying documents.
A toothed wooden tool for gathering and levelling loose material.
Uncooked butchered meat for cooking or preserving.
Fired clay tiles for covering roofs.
Twisted fibre cordage for construction, rigging and workshop use.
A round wooden shield reinforced with leather and iron bands.
Fish cured with salt for storage.
Meat cured with salt for storage.
A toothed cutting tool for timber and joinery work.
Fine wood particles left by sawing timber.
A temporary working framework for construction tasks.
A resin-based compound used to seal joints and vessels.
Paired cutting blades for fleece, cloth and other workshop materials.
Marshlands is in development. Catalogue values are initial game-balance settings and may change.