The foundations of a player-made world
The type
catalogue.
From the first harvest to the deepest seam, explore the resources and facilities that sustain Marshlands. Discover their categories, attributes and properties.
2 types · Planting Materials
1–2 of 2
sack↗
Seeds grown for pressing into vegetable oil.
- Mass / unit
- 10 kg
- Stack limit
- 20
View Oil-bearing Seeds →
sack↗
Collected seeds for sorting into planting stock.
- Mass / unit
- 5 kg
- Stack limit
- 50
View Seeds →
Marshlands is in development. Catalogue values are initial game-balance settings and may change.