The foundations of a player-made world
The type
catalogue.
From the first harvest to the deepest seam, explore the resources and facilities that sustain Marshlands. Discover their categories, attributes and properties.
5 types · Foraged Resources
1–5 of 5
basket↗
Gathered berries for cooking, drying, dye making and winemaking.
- Mass / unit
- 2 kg
- Stack limit
- 50
View Berries →
bunch↗
Gathered herbs for cooking, brewing and drying.
- Mass / unit
- 0.2 kg
- Stack limit
- 100
View Herbs →
basket↗
Gathered fungi for the kitchen or drying shed.
- Mass / unit
- 1 kg
- Stack limit
- 50
View Mushrooms →
sack↗
Gathered nuts for food and oil pressing.
- Mass / unit
- 5 kg
- Stack limit
- 50
View Nuts →
sack↗
Collected seeds for sorting into planting stock.
- Mass / unit
- 5 kg
- Stack limit
- 50
View Seeds →
Marshlands is in development. Catalogue values are initial game-balance settings and may change.