Berries
Gathered berries for cooking, drying, dye making and winemaking.
- Mass / unit
- 2 kg
- Stack limit
- 50
The foundations of a player-made world
From the first harvest to the deepest seam, explore the resources and facilities that sustain Marshlands. Discover their categories, attributes and properties.
15 types · Food & Drink
1–15 of 15
Gathered berries for cooking, drying, dye making and winemaking.
Farm eggs for preparing food in the kitchen.
A fresh catch for cooking, smoking or salting.
Gathered water used by kitchens, farms and workshops.
Orchard fruit for cooking, drying and winemaking.
Meat from hunted animals, ready for preparation or preserving.
Harvested cereal grain, ready for milling into flour or preparing as malt.
Vineyard grapes for winemaking or drying.
Sweet hive produce used in food and mead making.
Fresh dairy produce for cream, butter and cheese making.
Gathered fungi for the kitchen or drying shed.
Gathered nuts for food and oil pressing.
Seeds grown for pressing into vegetable oil.
Gathered shellfish for cooking and preserving.
A harvest of vegetables for the kitchen and preserving stores.
Marshlands is in development. Catalogue values are initial game-balance settings and may change.