Gravel
Coarse stone fragments used for aggregate and foundations.
- Mass / unit
- 25 kg
- Stack limit
- 20
The foundations of a player-made world
From the first harvest to the deepest seam, explore the resources and facilities that sustain Marshlands. Discover their categories, attributes and properties.
53 types · Raw Resources
25–48 of 53
Coarse stone fragments used for aggregate and foundations.
Strong plant fibres used for yarn, cloth and rope.
Gathered herbs for cooking, brewing and drying.
Untanned animal skins that can be worked into leather.
Sweet hive produce used in food and mead making.
Iron-bearing rock for refining at a smelter.
Lead-bearing rock for refining at a smelter.
Pale stone used in lime burning and metal smelting.
Farm animals raised for meat, hides and other animal products.
Decorative stone for fine masonry and carving.
Fresh dairy produce for cream, butter and cheese making.
Gathered fungi for the kitchen or drying shed.
Gathered nuts for food and oil pressing.
Seeds grown for pressing into vegetable oil.
Cut wetland fuel that can be dried for burning.
Wetland stems for weaving, drying and thatching.
Sticky tree resin used to make adhesives and sealants.
Mineral salt used to preserve meat, fish and shellfish.
Loose mineral grains used in glassmaking and building materials.
Grained building stone for cutting and masonry work.
Collected seeds for sorting into planting stock.
Gathered shellfish for cooking and preserving.
Silver-bearing rock for refining at a smelter.
Layered stone that can be worked into slabs and roofing tiles.
Marshlands is in development. Catalogue values are initial game-balance settings and may change.