Preserved Shellfish
Shellfish treated with salt for storage.
- Mass / unit
- 1 kg
- Stack limit
- 100
The foundations of a player-made world
From the first harvest to the deepest seam, explore the resources and facilities that sustain Marshlands. Discover their categories, attributes and properties.
661 types
553–576 of 661Shellfish treated with salt for storage.
The solid material remaining after seeds or nuts are pressed for oil.
Work clothing made for demanding workshop tasks.
A small cutting tool for tending vines and fruit trees.
Cutting tools for tending orchard trees and vines.
A stoneworking site supplying building stone and other quarried materials.
A long wooden staff wielded with both hands as a blunt weapon.
Burned lime ready for further processing into building materials.
A prepared feather pen for writing and copying documents.
A toothed wooden tool for gathering and levelling loose material.
An animal holding producing livestock, wool, hides, milk, eggs and feathers.
Uncooked butchered meat for cooking or preserving.
Wetland stems for weaving, drying and thatching.
Sticky tree resin used to make adhesives and sealants.
A workshop blending resin and wax into adhesives and sealants.
Fired clay tiles for covering roofs.
A building workshop preparing and fitting roofing materials.
Twisted fibre cordage for construction, rigging and workshop use.
A workshop twisting plant fibres into rope.
A round wooden shield reinforced with leather and iron bands.
A leatherworking workshop making saddlery.
Mineral salt used to preserve meat, fish and shellfish.
A gathering site supplying salt for food preservation and trade.
Fish cured with salt for storage.
Marshlands is in development. Catalogue values are initial game-balance settings and may change.